Shareware-Quake-Addon Mini-HOWTO This text file describes how to use add-ons to classic Quake in GNU/Linux without buying the registered version to get the data files. Follow the steps. 1. Download the latest version of the QuakeForge project (http://quakeforge.sourceforge.net/). Compile and get it working. This removes the old limitation (as in the shareware version) of not being able to use modified game files to play. 2. Obtain a copy of gtkpak and use the the command-line pak utility it includes as in the following example: cd ~/quake cd id1 pak x *.pak rm *.pak (unless you want to keep the .pak file for some reason) This extracts the actual game data files from the main Quake .pak file. They're fun to tinker with and modify. 3. Enter the ~/quake/id1/progs directory, and copy files as follows (you can substitute any .mdl files you want for the source files, but these work fairly well): progs/dog.mdl +-> progs/fish.mdl progs/knight.mdl +-> progs/hknight.mdl progs/spike.mdl +-> progs/k_spike.mdl progs/h_knight.mdl +-> progs/h_hellkn.mdl progs/shambler.mdl +-> progs/shalrath.mdl progs/h_shams.mdl +-> progs/h_shal.mdl progs/spike.mdl +-> progs/v_spike.mdl progs/m_g_key.mdl +-> progs/b_g_key.mdl progs/knight.mdl +-> progs/enforcer.mdl progs/shambler.mdl +-> progs/h_mega.mdl progs/m_s_key.mdl +-> progs/b_s_key.mdl progs/spike.mdl +-> progs/laser.mdl maps/b_explob.bsp +-> maps/b_exbox2.bsp progs/lavaball.mdl +-> progs/teleport.mdl progs/dog.mdl +-> progs/tarbaby.mdl This just copies existing models and objects into the slots that models fill in the registered version of Quake. They don't look too great, so if you find better models, by all means use them instead, e.g. willythespider.mdl +-> shalrath.mdl. But it's kind of fun to have a Rottweiler swimming around underwater ;) There may be other files that need to be created, but these are enough for running the few new levels, episodes and mods that I have tried. You get the idea. Happy Quaking. Jeff Bonham jbonham@utm.utoronto.ca