English        中文

 

Presentations & Posters

 

Presentation

Feng, J., Craik, F. I. M., Levine, B., Moreno, S., & Naglie, G. (2012). Aging, Attention and Training. Presented at Toronto Rehab DriverLAB, Toronto, Canada.

Feng, J., & Spence, I. (2010). Left or Right? Spatial Arrangement for Information Presentation. Presented at IBM CASCON 2010, Toronto, Canada.

Feng, J., & Spence, I. (2007). Effects of Cognitive Training on Individual Differences in Attention. Presented at the HCI International 2007, Beijing, China.

Feng, J. (2007). Effects of Video Game Playing on Individual Differences in Attention. Presented at the 8th Annual Inter-University Workshop on Human Factor Engineering, Toronto, Canada.

Feng, J., & Spence, I. (2006). Closing the Gender Gap by Training Using Action Video Games. Presented at the Second IASTED International Conference on Education and Technology, Calgary, Canada.
 

 

Posters

Feng, J., & Spence, I. (2012). Bias in the Spatial Distribution of Attention. Poster to be presented at the 19th Annual Meeting of the Cognitive Neuroscience Society (CNS 2012), Chicago, USA. 

Feng, J., & Spence, I. (2012). Top-down Control of Attention across an Extended Visual Field. Poster at the Lake Ontario Visionary Establishment Annual Meeting, Niagara Falls, Canada.

Feng, J., Spence, I., & Wu, S. (2012). Gender Differences in Working Memory and Mental Rotation. Poster at the Lake Ontario Visionary Establishment Annual Meeting, Niagara Falls, Canada.

Feng, J., & Spence, I. (2010). Play Changes the Brain. Poster at INPlay 2010, Toronto, Canada.

Spence, I., & Feng, J. (2009). Video Games and Spatial Cognition. Poster at the Annual University of Toronto’s Knowledge Media Design Institute 2009, Toronto, Canada.

Feng, J., & Spence, I. (2008). Attending to large dynamic displays. Poster at Computer-Human Interaction (CHI) 2008, Florence, Italy.

Feng, J., & Spence, I. (2006). Prepare Women for Careers in ICT Using Video Games. Poster at IBM CASCON 2006, Toronto, Canada.

 

Invited Talks

Feng, J. (2012). Attention and Driving. Invited to the Human Factors and Applied Statistics Lab at the Department of Mechanical and Industrial Engineering, University of Toronto, Toronto, Canada, June 2012.

Feng, J. (2011). Gender Difference in Spatial Cognition. Invited to Institute of Psychology, Chinese Academy of Sciences (CAS), Beijing, China, April 2011.

Feng, J. (2011). Human Attention, Interface Design and Culture Difference. Invited to Nokia Research Center (NRC) Beijing, Beijing, China, April 2011.

Feng, J., & Spence, I. (2010). Play Changes the Brain. Invited to INPlay 2010, Toronto, Canada, April 2010.

Feng, J. (2008). Solely Attention-based Capacity Limit for Visuospatial Working Memory. Invited to the Ebbinghaus Empire Meetings at Department of Psychology, University of Toronto, Toronto, Canada, March 2008.

Feng, J., & Spence, I. (2007). Becoming More Attentive by Playing Video Games. Invited to Defence Research and Development (DRDC) Canada, Toronto, Canada, October 2007.

 

© Jing Feng 2012