Specify the grid setting over the effective domain.
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#include <Grid.hpp>
Public Member Functions |
| Grid () |
| Grid (const CartPosition &lower, const CartPosition &upper, const double dy, const double dz) |
| Create a uniform rectilinear grid.
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std::vector< double > | getY (const int flag=-1) const |
std::vector< double > | getZ (const int flag=-1) const |
std::vector< double > | getDeltaY (const int flag=-1) const |
std::vector< double > | getDeltaZ (const int flag=-1) const |
double | getMinimumElementEdgeLength () const |
| Compare the spatial discretization across all three dimension and return the small discretization.
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std::vector< unsigned > | getIntegerCoordinate (const CartPosition &p, const int flag=-1) const |
| Convert the position in cartesian coordinate to the grid integer coordinate with respect to the grid denoted by the flag.
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std::vector< std::vector
< unsigned > > | getNeighbourIndices (const double y, const double z, const int flag=-1) const |
| Return the indices of the four neighbouring points based on the grid specified by flag.
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unsigned | getIndex (const CartPosition &p) const |
| Convert the position in cartesian coordinate to the grid index as stored in a vector.
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Public Attributes |
std::vector< double > | delt_y |
| spatial increment along the y axis for the primary grid
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std::vector< double > | prim_y |
| primary grid point along the y axis
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std::vector< double > | delt_z |
| spatial increment along the z axis for the primary grid
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std::vector< double > | prim_z |
| primary grid point along the z axis
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Private Member Functions |
std::vector< double > | getAxis (const std::vector< double > &axis, const std::vector< double > &delta, const int flag=-1) const |
Detailed Description
Specify the grid setting over the effective domain.
Constructor & Destructor Documentation
Create a uniform rectilinear grid.
If the edge cannot be broken down to an even number of cells, we impose the number of cells to be even. Thus, the actual is smaller than the specified delta.
Member Function Documentation
std::vector< double > Grid::getAxis |
( |
const std::vector< double > & |
axis, |
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const std::vector< double > & |
delta, |
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const int |
flag = -1 |
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) |
| const |
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private |
std::vector<double> Grid::getDeltaY |
( |
const int |
flag = -1 | ) |
const |
std::vector<double> Grid::getDeltaZ |
( |
const int |
flag = -1 | ) |
const |
std::vector< unsigned > Grid::getIntegerCoordinate |
( |
const CartPosition & |
p, |
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const int |
flag = -1 |
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) |
| const |
Convert the position in cartesian coordinate to the grid integer coordinate with respect to the grid denoted by the flag.
- Returns
- index in the grid.
double Grid::getMinimumElementEdgeLength |
( |
| ) |
const |
Compare the spatial discretization across all three dimension and return the small discretization.
- Returns
- the minimum cell size
std::vector< std::vector< unsigned > > Grid::getNeighbourIndices |
( |
const double |
y, |
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const double |
z, |
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const int |
flag = -1 |
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) |
| const |
Return the indices of the four neighbouring points based on the grid specified by flag.
If the coordinate of the point happens to be the same as an element of the coordinate vector, the index of the element is return.
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v
| | | |
y[0] y[1] y[2] y[3]
The linear search method can be replaced by the binary search method.
- Parameters
-
y | coordinate in the y direction |
z | coordinate in the z direction |
flag | "-1" means the primary grid points |
- Returns
- 4x2 vector containing the indices in the format of
-+--> z
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v 1 ---- 2
y | |
4 ---- 3
std::vector< double > Grid::getY |
( |
const int |
flag = -1 | ) |
const |
- Parameters
-
flag | "-1" means the primary grid points. "0" means the grid point at the center of the voxel. "+1" means the grid point on the right of the voxel. |
std::vector< double > Grid::getZ |
( |
const int |
flag = -1 | ) |
const |
- Parameters
-
flag | "-1" means the primary grid points. "0" means the grid point at the center of the voxel. "+1" means the grid point on the right of the voxel. |
Member Data Documentation
std::vector<double> Grid::delt_y |
spatial increment along the y axis for the primary grid
std::vector<double> Grid::delt_z |
spatial increment along the z axis for the primary grid
std::vector<double> Grid::prim_y |
primary grid point along the y axis
std::vector<double> Grid::prim_z |
primary grid point along the z axis
The documentation for this class was generated from the following files: